OrbitMaster - Downloaded model remaster, October 2026 ARGENT / GEMINI: frigate01 / destroyer03 by Viktor Hahn (V-ktor). https://v-ktor.itch.io/space-ships License: CC BY 4.0 https://creativecommons.org/licenses/by/4.0/ AURUM: Dalton from Proteron Ships by Viktor Hahn. https://opengameart.org/content/proteron-ships License: CC BY 4.0 https://creativecommons.org/licenses/by/4.0/ PIONEER: Shuttle 2 by Kenten Fina (knittel), textures based on work by yuhgues. https://opengameart.org/content/shuttle-2 License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/ RAPTOR: Chocolate Ship by Gundy, Godot GLB and original 4096 normal texture. https://opengameart.org/content/chocolate-ship-3d-spaceship-asset License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/ The adapted raptor.glb is distributed under this same CC BY-SA 3.0 license. Download adaptation: https://orbit.billygames.es/orbitmaster/models/remastered/raptor.glb FLAX / IRIS (and Cubicon sentry): Futuristic drone in 3D by NetSysFire. https://opengameart.org/content/futuristic-drone-in-3d CC0 https://creativecommons.org/publicdomain/zero/1.0/ Flax is an elongated, smaller adaptation; Iris retains a spherical profile. CUBICON: Sci-Fi Shipping Crate by DavidWCG, adapted to a cubic combat hull. https://opengameart.org/content/sci-fi-shipping-crate License: CC BY 4.0 https://creativecommons.org/licenses/by/4.0/ SHARED 4K SURFACE: Blue Metal Plate by Rob Tuytel / Poly Haven. https://polyhaven.com/a/blue_metal_plate CC0 https://creativecommons.org/publicdomain/zero/1.0/ Downloaded diffuse, OpenGL normal and roughness photographs at 4096 x 4096. Converted to WebP at original resolution; shared across remastered models. Adaptations by OrbitMaster: orientation, scale, drone proportions, realtime mesh reduction, PBR links, paint masks, metal detailing, lighting and engines. All GLBs and maps in this directory are downloadable game assets. Original hull textures range from 1024 to 4096; the additional shared metal material is native 4096. Geometry itself has no pixel-resolution designation. These are independently licensed free assets, not official DarkOrbit models. SIBELON (v0.13.73): Imperial hull by Quaternius, from Ultimate Spaceships, CC0 https://quaternius.com/packs/ultimatespaceships.html . OrbitMaster adaptation: green heavy armour, hull proportions, front multi-barrel muzzle, side conduits, shared PBR metal detail. The user supplied the Sibelon reference PNG from DarkOrbit; used as a design reference, not a claim that the GLB is an official DarkOrbit mesh. STREUNER (v0.13.74): downloaded Striker hull by Quaternius, Ultimate Spaceships, CC0 https://quaternius.com/packs/ultimatespaceships.html . OrbitMaster adaptation: red/dark hull paint and exhausts inspired by the user-supplied Streuner reference from DarkOrbit. This game GLB is not an official DarkOrbit model. MORDOR (v0.13.75): downloaded CC0 Futuristic drone machinery by NetSysFire, https://opengameart.org/content/futuristic-drone-in-3d . OrbitMaster adaptation: upright pentagonal tower, dark red inset panels, silver structural braces, six radial legs, orange energy halo and independent vertical rotation, inspired by the user-supplied reference. This is an adapted game mesh, not official DarkOrbit geometry. Shared 4K Poly Haven material details. REFERENCE NPCS (v0.13.76): Sibelonit and Cristallon are original volumetric meshes reconstructed in Blender from user-supplied visual references. Devolarium adapts downloaded Corvette03 machinery by Viktor Hahn, CC BY 4.0 https://v-ktor.itch.io/space-ships , with twin green armoured pods and new conduits. Lordakium and its mini fighter adapt the downloaded Mirage interceptor chassis already credited in models/ships/CREDITS.txt, with reconstructed swept crescent blades, stern fins and mechanical spine. Shared 4K metal detail by Poly Haven. These reconstructions are independent game adaptations, not official DarkOrbit geometry. The first and fourth display names follow the user's explicit naming choice. Lordakium and Mini Lordakium adapted GLBs retain CC BY-SA 3.0, https://creativecommons.org/licenses/by-sa/3.0/ . Original fighter05 by Viktor Hahn: https://opengameart.org/content/5-space-ships . Adapted downloads: https://orbit.billygames.es/orbitmaster/models/remastered/lordakium.glb and https://orbit.billygames.es/orbitmaster/models/remastered/lordakium-mini.glb . The four user-supplied reference PNGs are also used as projected surface artwork on reconstructed volumetric meshes. Their native resolution is retained; shared surface normals/metal detail are 4096 pixels. The reference images are not claimed as newly downloaded CC0 material or as official 3D geometry. GATE REFERENCES (v0.13.83): two bosses, their mini drone and seven hollow portal frames are independent volumetric Blender reconstructions from the user-supplied visual references, not official DarkOrbit geometry. Hive armour retains eight independently hinged mesh groups. Original photographed metal detail remains credited above. RAPTOR REFERENCE (v0.13.94): raptor-reference-v1.glb is an independent volumetric reconstruction based on the user-supplied Diminisher views. Procedural construction source: src/raptorShip.ts; repeatable GLB export: scripts/export-raptor-reference.ts. It is not an official DarkOrbit mesh. The original downloaded Chocolate hull remains credited above as a legacy asset and is no longer selected for Raptor. Silver/red base palette and four adapted existing skin palettes. Shared photographed metal normal map remains credited above.